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Learning Techniques


Active Learning techniques engage students in the learning process and produce the type of knowledge that lasts.  Some of the following are thumbnail sketches intended to wet your taste to read the source article.

I Want To Use An Active Learning Technique To Teach About:


Basic Economic Graphs

The Econ Cheer - fun for the whole class!



Production, Opportunity Cost and Comparative Advantage: 

Game 1: Diminishing Marginal Returns, Marginal Costs, Production Costs.

Game 2: Production, Scarcity, Production Possibilities, Opportunity Costs.

Game 3: Comparative Advantage, Production, Opportunity Costs.

Game 4: Resource Scarcity Game



Free Riders and Public Goods:                                            

Game 1: Free Riders and Public Goods.

Game 2: More Free Riders and Public Goods.

Game 3: Bargaining for Public Goods and Consumption.



Economic Expectations and Information: 

Game 1: Economic Predictions and Expectations.

Game 2: Rational Expectations and Trade in the Asset Market.

Game 3: Rational Expectations and Information.

Game 4: Economics of Information, and Product Quality.

Game 5: Bayes' Rule and Adjusting Expectations with Information

Game 6: Importance of Consumer Information, Reputational Enforcement.



The Effects of Regulation on Decision Making: 

Game 1: Regulation of Pollution, Permits, Meeting Standards.

Game 2: Barter Trade, Exchange, Effects of Regulations.

Game 3: Trade Barriers (U.S. Sugar Quota), Supply, Demand.

Game 4: Decision Making, Efficiency of Incentives for Pollution Control.



Supply and Demand: 

Game 1: Trade, Supply, Demand, Profit.

Game 2: Trade Barrier (U.S. Sugar Quota), Supply, Demand.



Public Policy and Decision Making: 

Game 1: Government Response to Potential Economic Trade Impacts (For Development and International Courses).

Game 2: Public Policy Economic Analysis, Economic Simulation.

Game 3: Decision Making, Efficiency of Incentives for Control.



Common Property: 

Game 1: Principles of Common Property



Money Supply: 

Game 1: Simulation of Creation of the Money Supply.



The Labor Market: 

Game 1: Search Costs, Unemployment Insurance, Education in the Labor Market.



The Stock Market: 

Game 1: Investment and Risk.

For more interactive classroom games such as these, go to Classroom Expernomics and LavaMind's Games for Learning and find more active learning techniques on the Web!

Game summaries compiled by Sarah M. Harvieux.