sylvester.gif (21530 bytes)

Try Your Hand At

ABrown.gif (4398 bytes) CGreen.gif (4801 bytes) Tred.gif (13807 bytes) IBrown.gif (12965 bytes) VTeal.gif (15996 bytes) Ered.gif (14501 bytes)

Learning Techniques

 

Active Learning techniques engage students in the learning process and produce the type of knowledge that lasts.  Some of the following are thumbnail sketches intended to wet your taste to read the source article.

I Want To Use An Active Learning Technique To Teach About:

Basic Economic Graphs

The Econ Cheer - fun for the whole class!

 

Online Classroom Games 

Multiplayer Games

 

Production, Opportunity Cost and Comparative Advantage

Game 1: Diminishing Marginal Returns, Marginal Costs, Production Costs.

Game 2: Production, Scarcity, Production Possibilities, Opportunity Costs.

Game 3: Comparative Advantage, Production, Opportunity Costs.

Game 4: Resource Scarcity Game

 

Free Riders and Public Goods

Game 1: Free Riders and Public Goods.

Game 2: More Free Riders and Public Goods.

Game 3: Bargaining for Public Goods and Consumption.

 

Economic Expectations and Information

Game 1: Economic Predictions and Expectations.

Game 2: Rational Expectations and Trade in the Asset Market.

Game 3: Rational Expectations and Information.

Game 4: Economics of Information, and Product Quality.

Game 5: Bayes' Rule and Adjusting Expectations with Information

Game 6: Importance of Consumer Information, Reputational Enforcement.

 

The Effects of Regulation on Decision Making

Game 1: Regulation of Pollution, Permits, Meeting Standards.

Game 2: Barter Trade, Exchange, Effects of Regulations.

Game 3: Trade Barriers (U.S. Sugar Quota), Supply, Demand.

Game 4: Decision Making, Efficiency of Incentives for Pollution Control.

 

Supply and Demand

Game 1: Trade, Supply, Demand, Profit.

Game 2: Trade Barrier (U.S. Sugar Quota), Supply, Demand.

 

Public Policy and Decision Making

Game 1: Government Response to Potential Economic Trade Impacts (For Development and International Courses).

Game 2: Public Policy Economic Analysis, Economic Simulation.

Game 3: Decision Making, Efficiency of Incentives for Control.

 

Common Property

Game 1: Principles of Common Property

 

Money Supply

Game 1: Simulation of Creation of the Money Supply.

 

The Labor Market

Game 1: Search Costs, Unemployment Insurance, Education in the Labor Market.

 

The Stock Market

Game 1: Investment and Risk.

For more interactive classroom games such as these, go to Classroom Expernomics and LavaMind's Games for Learning and find more active learning techniques on the Web!
 

Game summaries compiled by Sarah M. Harvieux.